Os Princípios Básicos de The First Berserker: Khazan
Os Princípios Básicos de The First Berserker: Khazan
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Embora desafiador para jogadores hardcore, os dois níveis de dificuldade e a variedade de mecânicas de combate e habilidades tornam o jogo atingível para jogadores do todos os níveis.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
A clara inspiração de modo a isso foi Nioh, que igualmente utiliza 1 sistema natural semelhante, mas isso tira 1 pouco do charme de 1 Souls e a graça de explorar 1 mundo interconectado e achar caminhos natural escondidos entre as áreas.
O único detalhe cá é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar de modo a enxergar inimigos e itens.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
Recomendo a aventura para todos de que procuram um game por proceder desafiante, com visuais do anime atraentes e um desempenho bom e de que nãeste vai “derreter” seu PC nos momentos Ainda mais intensos.
Isso porque, apesar de ter características tais como combates punitivos e de que dependem bem do gerenciamento do estamina e ambientes usando Porreiro design e atalhos interessantes, eles nãeste trazem Praticamente as ferramentas qual ajudam a disparar personalidade ao game.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger The First Berserker: Khazan a boss, or avoiding unblockable attacks that flash red.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Enquanto é normal que jogos do finesse soulslike tenham “muros” de modo a testar a habilidade dos jogadores, demorou 1 Porreiro tempo até que outro inimigo exigisse tanto quanto este terceiro chefe do game.